- Joined
- Mar 7, 2014
- Messages
- 1,186
- Reaction score
- 1,444
- First Language
- Portuguese
So now we can customize the resolution, tile size etc and have a freedom we never had before. Still, it's really hard to make a low res game with the default menus! I have the option of 2x or 3x scaling all my graphics, however that isn't cost efficient as i'll be asking 4 times (or 9 times in the case of 3x scaling) the really necessary power to render my game -- especially tough since I plan to use 100%¨parallax backgrounds as my games are handdrawn. (WITH QUASI'S AMAZING MOVEMENT SCRIPT) Also, lower resolutions tend to be much more scaling friendly. So I'd like to ask for a plugin that rearranges menus so they fit on small resolutions (preferrably integrating the yanfly core customization options, such as line size etc. so it is flexible as well) and optimized for 16:9 aspect ratio.
Some resolutions:
240x160 (gba)
320x180
480x270
As well as a system to better position the battlers in case of a lower resolution (though I suspect yanfly's might do that?)
In case you don't know what the menus look like when smushed to low res, here it is:
welp welp
thank you for reading this
i hope a good soul picks this up
Some resolutions:
240x160 (gba)
320x180
480x270
As well as a system to better position the battlers in case of a lower resolution (though I suspect yanfly's might do that?)
In case you don't know what the menus look like when smushed to low res, here it is:
welp welp
thank you for reading this
i hope a good soul picks this up

