- Joined
- Apr 28, 2015
- Messages
- 24
- Reaction score
- 14
- First Language
- English
- Primarily Uses
- RMMV
Hello everyone.
So my question is this, I have a bunch of skills that play a bit of music usualy for comical effect but oviously mixing with the battle music at full blast it all sounds like an awful mess. I want to know is there a script or a simple way via eventing ect that I can lower the battle BGM during the attack then return it to its normal volume after the attack?
I should add my problem is somewhat complicated as I have a diffrent battle music for diffrent playable actors aloung with diffrent boss music ect, so I cant fade the music with a common event built into the skill (at least not my knowlage enless there is a way without scripts to read whats the currently playing BGM and lower it then raise it)
Thank you for your time
So my question is this, I have a bunch of skills that play a bit of music usualy for comical effect but oviously mixing with the battle music at full blast it all sounds like an awful mess. I want to know is there a script or a simple way via eventing ect that I can lower the battle BGM during the attack then return it to its normal volume after the attack?
I should add my problem is somewhat complicated as I have a diffrent battle music for diffrent playable actors aloung with diffrent boss music ect, so I cant fade the music with a common event built into the skill (at least not my knowlage enless there is a way without scripts to read whats the currently playing BGM and lower it then raise it)
Thank you for your time
Last edited by a moderator:
