LTN Games

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LTN Games Plugins

Website: https://ltngames.xyz

Itch-io Portal: https://ltngames.itch.io/

Discord Server: https://discord.gg/3hxjESk

Terms Of Use: https://ltngames.xyz/terms-of-use.html

Support Info: https://ltngames.xyz/support.html

Our itch-io page contains all my latest plugins, all of which are updated regularly and support is given by us at LTN Games and by the community.

You may report bugs in this thread but you MUST provide all the details and follow the steps outlined in the "Bug Report Form" spoiler.

Before reporting a bug, you must...
  1. Use the plugin's provided demo to re-create the bug
  2. Have the demo uploaded to a site so we may download it
  3. Fill out the below information
Plugin Name:
MV Version:
Changes made:
(Any changes you've made to the parameters must be listed here)
Bug Explanation: Do your best to answer all questions below to help explain the bug

  • Where does the bug occur? (Title, Map, Battle)
  • What are you doing before the bug occurs (moving, processing event, opening menu, changing scenes)?
  • Do you know why this bug happens?
  • Can you provide what you believe is the offending code?

---------------------------------------------------------------------
Free Plugins (MIT License)
All free plugins branded with FeniXEngine logo and name are MIT License.

Copyright 2022 FeniXEngine Contributors

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

Do note that all free plugins will have limited support. In order for us to continue creating free plugins we need the time to do so, if I'm spending my time helping you with your questions, then I'm spending less time developing new plugins and fixing bugs. You will need to spend the time reading the help file, playing, tinkering with the provided demo, as well as asking the community for help.

Actor Item Stash
This plugins will provide a new way to interact with your actors inventory by granting each actor their very own inventory space! You can trade items between your party members, or choose to deposit or withdraw items in the global stash which is accessed in a new menu. All items gained through event commands are added to a temporary stash which lets you decide what to do with an item, all of which can be accessed on the current map.
actor_trade.png

Better Battle Status
This plugin changes the way the battle status window is displayed in front view battles. It draws actor portraits based on the actors face name and index and draws them in battle. Each portrait will act as a normal sprite, meaning enemy attack animations and damage popups will be displayed on the actor portrait.


Social Media Buttons
This plugin adds social media images to your title screen, allows for special effects like applying a filter and playing a sound effect when touching one. Upon click it will take the user to an external URL using the devices preferred application like the browser or twitter app.


Chapter Select
This plugin provides the user with the option of creating chapters for their game. Each chapter will allow you to reset and set up switches and variables which will be required for the player to play through the chapter again.
Eb3AF3.png

----------------------------------------------------------------------

Paid Plugins

All paid plugins are available on our Itch portal.
All paid plugins follow the license Attribution-NoDerivatives 4.0 International (CC BY-ND 4.0)
https://creativecommons.org/licenses/by-nd/4.0/

For further details on terms of use visit: https://ltngames.xyz/terms-of-use.html
 
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Halrawk

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Hiya, just a quick note, you've got Item Categories linking to the auto busts script, and Auto Bust linking to Item Categories. Also, window pop leads to Time Engine Plugin.

Just tried out your Quest Journal and Auto Bust, darn good plugins! Love having busts show up for my characters, always adds that extra bit of detail to a game.
 

mlogan

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I feel like I'm missing something with the Quest Journal system. I've got LTN Core and the Quest plugins saved in my folder. I've been able to get the Editor to work and create a test quest. I use the Plugin Command in an event to open the Quest scene, but every time I do, I get this error:

error.png



I tried it a new, clean project after getting it the first time, and in discussing the plugin with someone else, they got the same error. (I never mentioned to them my exact issue.) So yeah, did we miss a step somewhere?
 

LTN Games

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@Halrawk Thanks for letting me know about the messed up links. I'm glad you like some of my plugins.


@mlogan Could I see a picture of the console, line numbers help more in this situation. I have a feeling it may have to do with the auto select category. For a quick test, go into the plugins parameters and turn off "auto select active quest". That's as much as I can help you, without the console logs  I'm kind of shooting in the dark.  


EDIT: Nevermind on that console screenshot, I found the bug. I'll upload the latest version today, I've found a few bugs over the weekend and fixed those as well. I'll let you guys know once new version is uploaded.


Update:


I've updated the plugin, it should work now, it did on my side of things. Just re-download from website.

Code:
Quest Journal Changes
 1.0.1 - Auto select category bug fix when no active quest selected.
       - Fix for larger resolutions.
       - Updated default plugin parameters.
       - Removed console log
       - Fixed isStepComplete always returning false
 
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Sorry to bother yourself sir. Three is a notetag for disabling the tint in some maps like forest and caves (time system) excuse me for my bad english and thanks you very for Sharapova ng your amazing works.
 

LTN Games

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@Megablackdragon 31 The instructions for tint is inside the DayNight help file. The notetag you use to disable tints on maps like indoor maps and wherever you choose is ...

Code:
<NoTint>
 

mlogan

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Thanks for the update! I'll check it out as soon as I can - which probably won't be until much later today.
 

LTN Games

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Take your time, I'm just glad to fix the bugs, I was pulling my hair trying to find all the bugs on my own. It's mainly what motivated me to release it, this way everyone else can find the bugs for me and I can focus on fixing them lol. Anyways, don't be afraid to make suggestions as well, the Quest Journal plugin is on top of my list for adding new features and bug fixes so it will be regularly updated throughout the next couple weeks.
 

Solis

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Can you put some screen shots for me? 
 

LTN Games

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Ill add some tomorrow but if you ckick the link you will be redirected to the plugin's page on my website which shows screenshots and details.
 

Solis

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I was trying to find some on quest helper; would consider switching to it if it's easy to use ;D 
 

LTN Games

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It will become easier throughout the weeks. I have a few plans for it including making things easier and well documented. Im just working on updating all my plugins and creating a plugin updater then ill be working on the quest editor and plugin, and a few surprises along the way. Nonetheless you should try it out and give feedback and teport bugs it will help move things along quicker.
 

styx92

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Is there a way to change the background image with commands ingame at the window pop up plugin?
 

LTN Games

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@styx92 Sorry, that feature is not available in Window Pop. I was thinking of re-writing that plugin due to it being my very first plugin and it's not written the greatest, if I do I'll ensure I include that feature.


I'll be updating this thread soon with more plugins and updates, including a Diablo 2 style Waypoints system, and a plugin updater. The quest editor will be improved upon, including the ability to import quests from other quest editors for easy transition. Among many other small features, stay tuned.
 

styx92

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Woooow this thing to add quest from other quests plugins is very nice! Then i would be change to your script. 


Is there a way to get yanflys job points as reward from your questlog script?  


I only needed your pop up script to displayed if a new quest are in the quest log or something.  But your script will show this information automatically,  right? 
 

LTN Games

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The quest journal does not have job points at the moment, but I'll add it in. I'll also add a common event as a reward option. As for the auto message, right now the quest journal allows you to run a common event when a quest starts, fails, or completes. You could add a message within the common event to get what you're looking for.
 

LTN Games

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I hope to finish some updates and new plugins by the end of this weekend, and let's hope time is on my side this time. As for current updated, I have 2 new plugins almost 1000% complete, a plugin updater and a basic Waypoint system inspired by Diablo2. aside from that I have been working on updating the Quest Editor and Journal. The editor already has many new improvements and more will be coming to it.
v 1.1.0 - New Importer system started. Can convert Gameus/Game_Stailers quests file to work with my plugin.
- New exporter, to save your quests in a location of your choosing.
- Use a common event as a reward item, allowing you to distribute whatever you please as an award, including Job points.
- Increased performance
- New splash Loading Window, when application opens and reloads.
- New modals for save success/error and import success.
- Cleaner UI for main quest editor section
Stay tuned for the official release, hopefully within the next week. Until then, take a look at some screenshots of the small improvements.
Screenshot_1.png Screenshot_2.png Screenshot_3.png Screenshot_4.png
 

Soulnet

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Update ready? I'm ready to move to your quest system!
 

LTN Games

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Updates and latest plugins will be done really soon. I've had quite a bit of life issues and I lost a lot of time to work on plugins. I've got half written articles for my blog and plugins that need updating and I hate not being able to work on them. Aside from worrying about my cat being at the vets this weekend, I'm still hoping to find free time to get my quest journal updated, as of right now there are a few serious bugs.

As a side note, to anyone interested in beta testing all latest updates, email me at support@ltngames.net with subject like 'Beta Test Plugins' and I'll get around to sending you latest updates. I'm only looking for 3-5 people to beta test.
 

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