Lufiastyle Event Mover Help - Skip Turns?

Ravenith

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Hello there. I'm in need of assistance with a plugin (whose creator seems to be MIA since 2016 :/ ).

It's this one:

https://forums.rpgmakerweb.com/index.php?threads/lufiastyle-event-mover.64947/


What I'm looking for is a script call or plugin command to make events move a step without the player actually moving.

(I suspect it has to do with Frysning_EventMover.Game_Player_IncreaseSteps, Frysning_EventMover.Game_Event_update, and
Frysning_EventMover.Game_Event_refresh)

A few lines of code should do it, I think, but I'm no coder myself.

Any assistance will be greatly appreciated!
 

Ravenith

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Can I bump this?
 

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