Luminus Status Screen

Mr. Trivel

Glasses
Veteran
Joined
Jun 9, 2014
Messages
284
Reaction score
467
First Language
Lithuanian
Primarily Uses
Name: Luminus Status Screen

Version: 1.0

Author: Mr. Trivel

Created: 2015-11-28

 

What does it do?

Changes how Character Status is displayed.

 

Screenshots:







 

 
 

How to use?

Luminus Status Screen changes background according to the map you're in. Use following note tag in map note fields for that:

<LuminusBackground: [FILENAME]>

 

Note: Don't forget each actor needs an image. They're named like this:

LuminusActor#.png

# represents Actor ID. So if you had actor with ID 77, you'd need LuminusActor77.png file.

All image files go to img\system\

 


Plugin: <Link: Github>

How to download Script. Click the link above, there will be a button named Raw, press Right Click -> Save As.

Required Files: <Link: Mediafire>

 



Terms of Use:

Don't remove the header or claim that you wrote this plugin.

Credit Mr. Trivel if using this plugin in your project.

Free for non-commercial projects.

For commercial use contact Mr. Trivel.




 

Credits:

Plugin + UI - Mr. Trivel

Background - here

Red girl - tearfish

Cave - firedudewraith



Hoodie girl - yucca-612
 
Last edited by a moderator:

crayonmonkey

Warper
Member
Joined
Jan 17, 2016
Messages
2
Reaction score
0
Primarily Uses
Thank you very much for this wonderful plugin.

And there's a question I'd like to ask. I'd like to display different character image with different armors (shield, head, body, etc). The file name might be LuminusActor#~!.png (# is actor ID, ~ is the equipped armor-shield ID, ! is the equipped armor-head ID.)

actorSprite.bitmap = ImageManager.loadSystem("LuminusActor" + actor.actorId());This line from Luminus Status Screen might be the one that needs to be modified. But I don't know how to do with it.

In RMVX, I use the following line to display the different statue image, while it doesn't work in JS:

("StatueImage" + actor.name + actor.armor1_id.to_s + actor.armor2_id.to_s)How to call the value of armor 1, armor 2, ... (or maybe weapon too)

Thanks a lot!
 

exel.exe

Veteran
Veteran
Joined
Feb 7, 2014
Messages
67
Reaction score
18
First Language
español
Primarily Uses
great script, its there any way to create guage bars for parameters hp, mp, atk, agi etc... thanks!!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

The Ace attorney series are so great games... But at the same time such a travesty.
Made a video showcasing a plugin (by Lanza) that adds 5 more weather effects to our MV games. :LZYsmile: Namely:
Ash-dust,
bloodrain,
Cherry Blossom Petals,
Hail,
and bubbles.

I just like this website:
lol

Forum statistics

Threads
103,238
Messages
998,291
Members
134,728
Latest member
ripleydx
Top