GraveBusta

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Can Luna help make action battle scripts or is it limited to UI?
 

Bloodmorphed

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I'm fairly positive it's a UI engine.
 

Shaz

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Yep. Luna is all about the menus and huds. UI only.
 

GraveBusta

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That is a shame...... well I had a goal to start learning programming soon anyways might as well start somewhere I will make a game with RMXP the old fashioned way no abs scripts but this means afterwards I am going to Unity I did promise to make a game with RMXP it would be rather bad habit to give up on projects.

Anyways thanks for the help and advice.
 

Shaz

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oh - if you're using XP, Luna wouldn't work anyway. Luna is for Ace.
 

ShinGamix

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oh that is a sad point there.
 

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You know, I really get to farm likes since I post all of @Avery and @hiddenone 's blog tutorials on the forums...
Back from a very long hiatus with a new project woo
This is my battler placeholder image trying out art styles too I want to fake a backview battle system
I think I will want portraits and battle sprites to be 2D and stick to pixel art for overworld not 100%sure but pretty sure its easier to make pixel art for overworld sprites, events and maps and stuff.
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toying with a brand new monster design
Another doodle! Green-haired girl has no name yet, so, any suggestions?
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