Luna Engine MV Devlog

Discussion in 'MV Luna Engine Support' started by Archeia, Mar 2, 2019.

  1. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Hi everyone,
    A while ago we posted that we're working and maybe not working on Luna Engine MV. Well, the good news is, we just finished the newest iteration last month and here's what we have so far in testing.

    upload_2019-3-2_13-51-35.png
    There are a lot of new features and the way we handled the configuration is way different now and a lot more human readable. Here's also a preview of a battle system demo:



    We used to have an editor but it proved to be annoying to work with and especially the last few updates breaking it repeatedly. We decided to just stick with configuration YML files. The great thing about MV that VXA can't top is that you can change the configuration and just hitting F5 on test play to see if also applied. VXA was super annoying in that you have to go to the script editor, edit, play, close, open script editor, edit and loop.

    And that's all my update for now. I'll be giving a more comprehensive update later.
     
    Last edited: Mar 2, 2019
    #1
  2. KaBlooZio

    KaBlooZio The Blue Magi Veteran

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    O_O ... *drools a little* AWESOME!! But I have a question :3 . One of the issues I have with using 16x16 assets in MV is the inability to scale the windows in the status menu and battle scene (at least, with my coding skill, I find it quite difficult... im sure its possible somehow. Anyway...) Would this pluggin maybe be able to help with that?
     
    #2
  3. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    You'll have to give me an example because you lost me.
     
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  4. SimProse

    SimProse Veteran Veteran

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    Nice! I would love to see this get finished and working. I'd be glad to test if you get around to offering that.
     
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  5. Rose Guardian

    Rose Guardian Veteran Veteran

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    Hi Archeia. It's nice to see you working on this. It looks nice. I am looking forward to the release of the MV version.
     
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  6. firelad

    firelad Veteran Veteran

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    YES! I'll finally get my dreams I always want to get done in my project! Looking forward to the release, Archeia~!
     
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  7. D.L. Yomegami

    D.L. Yomegami Sanely Insane Veteran

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    Will this support the creation of window-based GUI (that is, using MV's window system akin to SumRndmDude's Battle GUI Core + Battle Status Customizer), or is it going to be something that requires graphics editing to get the most out of (like most of Moghunter's GUI plugins or SumRndmDude's HUD Maker)?
     
    #7
  8. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    It can do windows and images :)
     
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  9. BitPokit

    BitPokit Warper Member

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    Wow, this looks amazing. You guys are doing awesome. Don't give up! :LZSsmile:
     
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  10. BCj

    BCj Veteran Veteran

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    Finally getting a Luna Engine for MV :D
     
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  11. Mrs_Allykat

    Mrs_Allykat Failsauce Veteran

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    I'm really looking forward to it!
     
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