[Luna Engine] Type error everytime a hero gets affected by a state

ColaLime

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Hello!
I'm using Luna Engine, and basically everything is in the title. I pressed F8 while testing and apparently here are the errors that occur:
1:
[LunaEngine] C:luna/SceneGameEnd.yml not found
I can't find "the SceneGameEnd.yml" file, am I missing something ?

2:
TypeError: Cannot read property 'type' of undefined
at drawLunatic.js:13
at Se (drawLunatic.js:34)
at SpriteGrid.js:135
at Array.forEach (<anonymous>)
at e.value (SpriteGrid.js:133)
at e.value (SpriteGrid.js:123)
at e.value (SpriteGrid.js:28)
at e.value (SpriteLunatic.js:210)
at e.value (SpriteLunatic.js:147)
at e.value (SpriteGrid.js:157)


Thanks if you can help me :hhappy:
 

Andar

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basically everything is in the title
actually no, the most important part of the error is completely missing there.

of undefined
That is what the error is about:
you are missing a data object that the engine has tried to access.
"type" in this error is a subordinate property that causes problems only because the main object does not exist - like you get an error "I can't open my car door because I have no car".

What that missing data object is I can't tell you - most likely something you forgot to configure in the Luna configuration files.
 

Htlaets

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Luna engine is something you'd have to look through the documentation to understand and is a paid thing so the number of people that could possibly help you figure out things related to it is low. It's even lower when you post so little info. It's even lower when it's interacting with other plugins.
 

ColaLime

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Edit:
I found !
It was a simple conflit with the order of the plugins :)
 

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