- Jun 6, 2013
- Reaction score
- Primarily Uses
A lot of people have been asking for a video of how Luna Engine works. Here's an idea of what Luna can do for you.
And even then you're not clear what kind of error or crash you are getting. If you read our manual there are steps and requirements we need before you send in a bug report.If the game auto closes, don’t forget to add TRGSSX.dll in your game’s folder.
Probably a dumb/noob question but, am I to understand that if I want to copy my 30-or-so scripts over from my current project to the Luna demo in one go, I simply copy-paste the entire project folder over and overwrite the files in the demo? Or should I do it the other way around? And where do new scripts go in the demo now, since there's no Materials category? I read the manual and even Archeia's tutorial twice and didn't see any info on it.Disclaimer:
I do not normally follow users around the forums just to read and reply to them, but the fact is, you are asking for the same thing in two separate threads, and you have just proven something yourself.
Once again, TiLu640, I have to tell you that I mean you no offense, but you have just proven yourself that a video tutorial might not be as effective as you think it might have been.
Perhaps you should return to the tutorial thread and try reading the step-by-step instructions again?
Also, in response to your latest post, the fastest way for you copy and paste the scripts from the demo to your game, is to copy the entire Luna Base Engine project folder.
It would be best for you to start from the Luna Base Engine itself as your new project file, and slowly copy other scripts into it one-by-one to avoid script conflict, rather than the other way around.