Luna's Tiles

GrandmaDeb

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I also try to post free-for-use resources in my developers' blog.
I did not realize you had so much new stuff in your developer's blog!


You have accumulated quite a body of work.


Let's see, Wild West, Roman/Classical, Fantasy, what exactly "don't" you do? =D
 

Maus Merryjest

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I'll see about getting you a timeturner ;)

I'm sorry if I sound impatient-- I'm not, I just want to be up to date. You do such gorgeous work, of course I want to pounce upon it the moment it becomes available :D

@Maus:

Still hard at work finishing it up. If only there were more hours in a day ...

 
 

Lunarea

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@deb:

I dislike making animated water. The rest of the auto-tiles are manageable (if not a little boring), but animated water is just plain pain in the neck. I still do it if needed, of course. :guffaw:

@Maus:

I'd love a timeturner! XD

I'll see if I can post more substantial posts to keep everyone informed about the projects I'm on (which is actually climbing up in number rather quickly). :D
 
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@Lunarea:

You don't really want to start this, won't you?

Also, if I am not too much of a trouble, I would ask for some good advice about how to put your graphic works in one tileset, so I can have them always under my eyes, y'know. ^^" 
 
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kaiohunter

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Congratulations. Hey, your work is amazing, my god, thanks for all of these terrific material ^^
 

the_Cr0w

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For some reason I can't download any of this resources. After klicking on save I get redirected to photobucket.com, but there's no download button under options. And I can't right klick and "Save image".
 

Lunarea

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I will look into it. Photobucket's upgraded me to their new service and it's still a little wonky. I'll see about finding a different host if it can't be fixed.
 

the_Cr0w

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Thanks. Btw, great stuff :D I can't wait to try out those resources in a game,
 

Tigersong

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I'd be interested in using the "haunted forest" tileset. Where might it be downloaded from?
 

Lunarea

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Third post in the thread.

Photobucket support assures me that the issue is now fixed, and that you can download the pictures (Click on Options tab and choose Download). It seems to work for me, so hopefully it does for everyone else, too. :)
 

Liak

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It sometimes works for me, sometimes not. I don't know what it is. But for everyone else having issues, just try again later. It might work then. :)
 

Tigersong

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*salutes* Thank you, ma'am. I shall begin downloading at once. ;)
 

the_Cr0w

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Like Liak said, some work some don't.
 

Lunarea

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Are there any particular ones that just don't work, ever?

I would prefer to not have to transfer over the dozens of resource files I'm hosting in Photobucket if I don't have to. :)
 

Liak

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Are there any particular ones that just don't work, ever?

I would prefer to not have to transfer over the dozens of resource files I'm hosting in Photobucket if I don't have to. :)
Well, from my experience, they all work, but not always. I have been drawing on your stuff for the past days (or weeks), and I'm pretty sure I got every single file on my computer in the process. I never save them (which I think would be a good idea, actually), I just copy them directly into my graphics software. Hopefully it's just an issue Photobucket can solve in the near future, so you don't have to move all the stuff to another platform. :)
 
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Chaos17

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It didn't work for me tonight.
 

Methic

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The haunted forest looks amazing! but i have a stupid question too ask. how were you able to layer and overlap the tree tiles so many times?

if anyone knows i'd really appreciate it. thnx ;P

p.s The issue with photo bucket appears to be ongoing. when you click the options tab you don't get any options. fortunately for me i was able to get the tiles i needed from this page :D .
 
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Liak

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There's multiple ways of doing that. :)

1. Parallax Mapping. Just google it and you will find a guide quickly, I guess. Many people use this technique.

2. Events over Tile B tiles. If you want two trees to party overlap, use an event with the overlapping part of the tree and put it above the one it overlaps.

3. Use a graphic software and make overlapping trees you can use as Tile B tiles. This is not unsimilar to parallax mapping, I'd say, but you don't need to map any differently from normal mapping. You just need a few more Tile B graphics.
 

Methic

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thnx man. i've done the overlapping events method but to fill a forest that would take over 400 events lol.

i'm gonna go the parallax mapping route it seems to be the best way. thnx for the help :D
 
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