boldpaste2

The Dragon Heretics
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I could use some help to getting this addon working correctly. I thought about crafting a Final Fantasy 10 based menu by using lunatic background to simulate the water effect that goes across the menu however, I am met with a problem. No matter how I configure the addon, I always get a black image as the background. Can I get some help in configuring this properly?

Thanks!

LunaticBackground.png
 

boldpaste2

The Dragon Heretics
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Ya sure. here is a snippet from the addon. There are three images that I am trying to use. I know how to script a little bit but when it comes to lunatic I am clueless xD. I got it to work once before but that was a long while ago.

[Animated 5 4]Menu_Background.png
[Animated 5 4]Menu_Background_2.png

WaterFlat.png

Code:
# name background bitmap file as [Animated X Y]Filename for animated background# with X is number of frames, Y is delay between frame change.# the name sequences will have "_FRAME" as suffix# for example: # Frame1: [Animated 5 4]Menu_Background.png# Frame2: [Animated 5 4]Menu_Background_2.png# Frame3: [Animated 5 4]Menu_Background_3.png# Frame4: [Animated 5 4]Menu_Background_4.png# Frame5: [Animated 5 4]Menu_Background_5.png$imported = {} if $imported.nil?$imported["YEL-MenuLuna-Background"] = truemodule MenuLuna  module Addon      # Can use multi background, below background will be above upper       # background.      # Filename will be eval'ed, so you can use filename like below:      # $bitmap[Folder, \"Filename_\"+actor.actor.id.to_s]      # This will load Filename_ActorID base on current actor ID      # Only work on Skill/Equip/Status menu              # replace $bitmap[Folder, \"Filename\"] with $map_bg for map snapshot.                # replace $bitmap[Folder, \"Filename\"] with $color[R, G, B]      # for solid color background                # replace $bitmap[Folder, \"Filename\"] with $horgrad[R1, G1, B1, R2, G2, B2]      # for gradient color background horizontal                # replace $bitmap[Folder, \"Filename\"] with $vergrad[R1, G1, B1, R2, G2, B2]      # for gradient color background vertical                #["$bitmap[Folder, \"FileName\"]", Opacity, Blend_mode, [Plane X, Plane Y]],      # Blend_mode can be 0, 1, 2 for normal, addition and substraction      # Use Plane X and Plane Y for loop speed by X and Y coordinates      # Blend_mode and [Plane X, Plane Y] can be removed.    module BaseMenu      # Base background for all menu scene      BACKGROUND = [        ["WaterFlat", 255],      ]    end    module TitleMenu      # Background setting for Title Screen      # Not works with $map_bg      BACKGROUND = [              ]    end    module MainMenu      BACKGROUND = [ 
 

nio kasgami

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hahah you had some point...but...you forgot something~

$bitmap[Folder, \"Filename_"]you have to use this! 
 
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