Lune Passive Skills

Raizen

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Lune Passive Skills





 

Compatible with: RMVXAce

Compatibility :excelent

Difficulty to use: easy

Processing demand?: low

 


Using condition


Portuguese user? Portuguese Script link

  Can be modified and advertise, but keep credits to me

 

 


Script Usage and Features





  The script adds passive skills, made for Skill Trees, but also works on its own.

 

Features are:

- Compatible with Lune Unlimited Skill Tree

- Easy to use and configure

- Passive skills are not shown on battle window. 

 

 


Script





 

Script: http://pastebin.com/raw.php?i=z7j1eWuG

 

 


Videos and Images


 

Not needed

 


Credits and stuff





 

 Raizen
 

Bonkers

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Restaff
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That's very neat.  Can this be done with items that grant skills as well to make an actor have a passive so long as that weapon is equipped?
 

Engr. Adiktuzmiko

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I think you had a typo

To make a skill passive is very simple, put <passive> on the


# notetag of the script.
Shouldn't the last part be skill instead of script?


@palladin: since the skill is the one tagged, I think if a weapon has it, then the skill is added and will be a passive
 
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Raizen

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That's very neat.  Can this be done with items that grant skills as well to make an actor have a passive so long as that weapon is equipped?
Put on the skill the weapon has as passive, it should work x)

I think you had a typo

Shouldn't the last part be skill instead of script?

@palladin: since the skill is the one tagged, I think if a weapon has it, then the skill is added and will be a passive
Yeah I mistranslated D:, well soon I'll also put the skill tree :) , ty for comment and support.
 

LarryRiver

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Hi, it's always me from the other thread.

It is possible to create a passive skill that gives you a permanent bonus to statistics? Like +100 HP

I need it fixed and not%.

And if it's possible, is it compatible with the unlimited skill tree?
 

Raizen

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Yes it is xD, well you can use any option that is given by the rpg maker by default.

If I am right, there is an option to fix an atribute gain, if you use that and put <passive> it should work pretty well x).
 

The_Exiled_One

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I'm clicking on the second link that you have, and I keep getting what looks like Portugese in the script. Is that right?
 

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