Mac Version doesn't work? NW.JS Screen

wilsonthegreen

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People that've been trying the mac version of my game are getting this gray screen error where the game doesn't load and instead shows the window as "NW.JS" I've attached a screenshot of it. The windows and web versions work fine, it's only the mac version that has this issue.

Does anyone know how I'd correct this?
 

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geovanie

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Node-WebKit.js is likely having permissions issues. They’ll need to resolve that. Catalina made the OS even more strict.

Not a you issue. But if you have a Mac I’d replicate the issue, figure out how to solve it, then post a guide with your game.
 

wilsonthegreen

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Well it says they're on Mojave not Catalina. And I do have access to a mac and have replicated the issue but how would I go about solving it? I started using this engine b/c I'm not very good at programming.
 

ShadowDragon

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windows -> deployed to mac = can get issues with NWJS, but is doable,
if the exe dont work, the index SHOULD work.

Mac version of MV -> works good on mac's, but might have issues to windows
deployment.

if the mac users have a problem, they need to run it as admin or whitelist
your game in the firewall/virusscanner software they use.

if both dont work, than I got no clue.
 

wilsonthegreen

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This is for VNM not MV but I did try to whitelist it and even disabled firewall to see if it'd work on mac but got the same error. I also had admin permissions but again, same error.
 

Kentou

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Hi, can you show a screenshot from the file structure of the exported game?
 

Kentou

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Hmm it looks fine to me. We had some issues with Mac in the past but that one is new, I see it the first time. Usually NW.js is popping up this way if there is no package.json file inside the .app bundle or if there is no permission. Did you try to make a right click on the Game.app folder and select "Show Contents" to see what is inside. I think in the Game.app/Resources folder there should be a package.json file.
 

wilsonthegreen

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I checked now and I don't see the package file here. How do I get one? I've tried re-exporting new versions but it never appears.
 

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Kentou

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Ok, there is also no app.nw folder with a package.json inside? I have Mojave too, I will make a test soon to see if it works fine for me.
 

wilsonthegreen

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That's right, I don't see any package.json file. And thanks for checking for me Kentou. If it helps Im running High Sierra.
 

Kentou

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Hi again, I am running Mojave and I was able to export my game without any issue. Inside the Game.app/Resources/app.nw folder is a package.json file for me. If that doesn't exist for you, something went wrong during package creation. How did you create the package? Did you use Game > Create Game Package from menu bar?
 

wilsonthegreen

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Yes that is how I made the package. I used the top menu and create game package. I've repeatedly made packages to check if it was a fluke but every time I make a new one it has the same issue.
 

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Kentou

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Hmm that is weird then, can you upload the exported version which doesn't work for you somewhere and send me a link to it so I can check it. Is there no error on debug console during export? (F12)
 

Kentou

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Hi, I finally got the time to check the project. It is as I thought, it is completely wrong packaged for some reason. I am not sure if I already asked you this but try to open the debug console (F12 on Windows, Cmd+Alt+i on Mac) before exporting and then export your game again and see if there are any error messages. I think there must be some error.
 

wilsonthegreen

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Thanks Kentou, I did open the debug menu. (Didn't know about it until you mentioned it now.) I did get several error messages, mostly about files being missing. I took screenshots of them so you can see. Do any of these errors explain the issue?
 

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Kentou

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Hi, I think you have to show the entire debug log, you are on the "Elements" tab. Click on the "Console" tab and make sure to show everything. (You can scroll down there) So first open the console, then export, then show everything here. Sorry for not telling you this right from the start.
 

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