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How can i make a system similar to how magnetite works in game like Shin Megami Tensei?
The way it works is that when a actor is active in the party on the field the actor will have a specific magnetite cost and every time the player takes a step, the current amount of magnetite the player has will be reduced by said actor's magnetite cost. If the player as no magnetite left, all actors that needed magnetite to be active in the party will take damage. Hopefully this explanation was good enough.Could you explain how magnetite works? People won't automatically know what magnetite is, and it would be appreciated if you put some info on what it was for the people who don't know.
@Earthboundstar123, please do not bump your topic unless it has been 72 hours later since your last post. You can review our forum rules here. Thank you.
Thank you!This thread shows how to run an event when a player takes a step.
Call an event every time the player takes a step?
Is it possible to run an event every time the player moves / takes a step? How? Thank you in advance!forums.rpgmakerweb.com
Shaz's answer is the most straightforward.