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I'm looking for a timed Mahjong mini-game like many online.

It would be based on how many matches you make within a certain time period. If you bet 100 then the time period is 60 seconds (easy) if you bet 500 then 30 seconds (harder) if you bet 1000 then 10 seconds (hardest) etc The tiles need to randomize each time the scene is started.  

You would win a random prize (item or gold) within that "prize level" (defined groupings of gold prizes and items)  It would require database tags and randomizing in the script, room for music to be played as back ground and changes based on different scenes, sound effects for the matched, and errored matches, a timer running out countdown sound, and lastly a win SE. All of which I can create.

Additionally It can be created with a set of tile found anywhere and I will have my artist friend create ones exclusively for the game. Finally the "battle back" could be changeable for each scene I create within the script.

If you are willing to create it exclusively for my commercial game I am open to a discussion about compensation if not I'm requesting this for a trade of service. I and my best friend are both talented composers and singers, I also can design levels and am quite good at writing. 

Minigame could be played with gamepad arrow keys or the mouse. I was hoping that the layout could be different based on the difficulty/bet amount.

Oh and it is activated by walking up to a mahjong table. The art for it will be created later before game release, but in the mean time could be ripped from something else...

After finding examples of the traditional play online it is far too complicated to implement in that fashion as a minigame. So I guess just the matching format...

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