MxBloomer

Warper
Member
Joined
Nov 15, 2015
Messages
3
Reaction score
0
First Language
English
Primarily Uses
Hello, 


So i am having this problem were my main character will not use the walking animation. He will move like normal but his legs will not move and he looks funny. I started to have this problem once i finished the opening video/ intro. Attached are the commands that i am using. If any one knows how to fix this or if more information is needed please advise. 

Code 1.png

Code 2.png

Code 3.png

Code 4.png

code 5.png

code 6.png
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,967
Reaction score
14,818
First Language
English
Primarily Uses
RMVXA
Its because you turned off the walking animation in your intro. See the line that says player: walking animation OFF? That is what did it. Either remove that line, or add a walking animation ON to the end of your cutscene.


Also, this was under the wrong forum, as tech support is for getting the maker to run.


I've moved this thread to VX Ace Support. Please be sure to post your threads in the correct forum next time. Thank you.


Side note: You should *never* do a transfer player in the middle of an event, as there is no guarantee that any commands after that will run. You should make that the last command. If you need more of the cutscene to run after changing maps, you should put that remaining part as a new event on the new map. You also don't need erase event as long as you do the self switch A part and page 2 is blank and only runs on self switch A (as all erase event does is stop it from running until the next time you come to that map, which is probably *not* what you wanted I imagine.)
 
Last edited by a moderator:

MxBloomer

Warper
Member
Joined
Nov 15, 2015
Messages
3
Reaction score
0
First Language
English
Primarily Uses
Thanks that was a lot of info! also sorry about posting in the wrong thread, first time posting, but thank you that was very helpful!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
44,120
Reaction score
15,530
First Language
English
Primarily Uses
RMMV
Why do you even turn walking animation off in the first place?  I see no commands there at all that have anything to do with player movement, and you would only turn it off if you wanted to give the appearance of them sliding on something.  I suspect that command does not do what you think it does, and could probably be removed altogether.
 

Latest Threads

Latest Posts

Latest Profile Posts

Custom sleep sequence done! :kaopride:
fuY8hyg.gif
The other day I posted a merchant airship tileset and said it was overflow from my Advent Calendar. @Avery said something like "that's one way to flex!" Well, this morning I woke up and realized THAT I MISCOUNTED AND AM SHORT BY ONE DAY. My face and palm are now perfectly fused together.
Shin Megami Tensei V is really fun... and the music is sooo good.
*Saw a video of myself*
*Opens google*
*Search "How to delete my personality"*
Me: "I should make a quick prototype of my system to test early"
Also me: "Eh, drawing the character is more fun than actually making the game"
FFhEfyfUcAMOLjF

Forum statistics

Threads
117,101
Messages
1,104,595
Members
153,120
Latest member
Yam22
Top