- Joined
- Aug 17, 2018
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- 3
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- RMVXA
I want to make a skill, when activated, change the normal "attack" command into something else. The new command will still say "attack", as it is the basic attack. All I want different on the new attack is how the damage is calculated. This skill will apply it as a state, and the state will end a few turns later, so that the new attack will be written back over by the old.
My coding ability is weak sadly, help is appreciated!
My coding ability is weak sadly, help is appreciated!

