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I want to make a skill, when activated, change the normal "attack" command into something else. The new command will still say "attack", as it is the basic attack. All I want different on the new attack is how the damage is calculated. This skill will apply it as a state, and the state will end a few turns later, so that the new attack will be written back over by the old.


My coding ability is weak sadly, help is appreciated!

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