Make animation start at player and end at opponent (Throwing a rock)

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BurningOrca

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I want to create a skill where the user just throws a rock on to the opponent.

For this I have set the Bare Hans animation to "Missile"
1584261187681.png

I've also created an animation, that currently has the following json format:
{"id":121,"animation1Hue":0,"animation1Name":"Earth1","animation2Hue":345,"animation2Name":"","frames":[[[7,408,-23.5,100,0,0,255,0]],[[7,362.5,-43,100,0,0,255,0]],[[7,310,-62.5,100,0,0,255,0]],[[7,259.5,-72,100,0,0,255,0]],[[7,207,-76.5,100,0,0,255,0]],[[7,157,-78.5,100,0,0,255,0]],[[7,102,-68,100,0,0,255,0]],[[7,57.5,-53.5,100,0,0,255,0]],[[7,27,-23,100,0,0,255,0]],[[19,2,5,150,0,0,255,0]],[[19,2,5,150,0,0,255,0]],[[20,0,14,135,0,0,255,1]],[[20,0,14,135,0,0,255,1]]],"name":"Throw stone","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":9,"se":{"name":"Blow5","pan":0,"pitch":70,"volume":65}}]}

So far it looks really good. My only concern is that, as it is throwing a rock I want it to start at the user and end at opponent, but instead it starts at the center of the battle screen. This might come, because I chose a resolution of 1280 x 720.
At the default of 816 x 624 it starts nearer to user, but still at the place where I have set it up to start in the database.
Unbenannt.PNG

Is it possible to make a throwing a rock animation that starts at the user and ends at the enemy?
If not I have to live with it.
If this requires a plugin then please move it to the Plugin Request forum, except if it can be done using Yanfly Action Sequence Packs, then please move it to the plugin support forum or wherever it belongs to.
 

CoryH

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There is a plug in called battleobjects for YEP that adds some functions like what you want through action sequences. Here's the Github I found when I googled it. https://github.com/kenzakis2/RMP_kenzaki
 

BurningOrca

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Thank you. This would actually work, but I would have to do some math to calculate a proper trajectory for the rock.
I guess in this case I rather stick to the animation. In doesn't look so bad, just not natural. But for the future this might still come in handy.
If google translator translates the japanese correctly into english it states that this plugin can be used without any restriction. Is this correct?
 

CoryH

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As far as I can tell, I'm translating through google as well.
 

BurningOrca

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Thanks I will use the plugin from Kenzaki.
 

LVGames

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You can do it the way I do it. I have a animation start at the player and end at the target enemy. If you want to see my rock throw let me know I have a gif of it.
 

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