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- Mar 11, 2018
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Hi guys, I'm looking for an answer for like ages, hope we can come up with an idea.
So I would like to know, if there is a way, to make A tileset (in this case wall tileset) disapper after an event.
I want a character to run againts the wall, with his headbutt skill to destroy the wall.
I can do it with B,C,D,E tilesets easily, but don't know how to do it with A tileset.
Any ideas?
Thank you!
So I would like to know, if there is a way, to make A tileset (in this case wall tileset) disapper after an event.
I want a character to run againts the wall, with his headbutt skill to destroy the wall.
I can do it with B,C,D,E tilesets easily, but don't know how to do it with A tileset.
Any ideas?
Thank you!


