Make Different Battle Systems?

ColdSpike

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So my brother purchased the VX Ace toolset on Steam a while back and we have yet to use it really. We have discussed what we want to make but been too busy. Anyway, I noticed most examples of gameplay for the system happens to be a battle system similar to the original Final Fantasy games. There's nothing wrong with this of course, but what if I wanted our game to be something else? The ideal system for us would be something similar to Chrono Trigger's system.

Is it possible to program in dual and triple techniques (abilities in combat)? Also can enemies and sprites in battle animate? I noticed usually gameplay examples (again) for these systems have the old look of doing things with no real flare or something like that during battles or even in game. If I had sprites of my own that animated in complex styles, will this game system load them properly?

Finally, is it possible to make an Action based RPG in VX? Nothing overly complex for any of these, but I guess I mean something like a metroidvania? Or are these systems strictly for console style RPGs only? I'm just curious, I could look into these things but its a lot to look through on these forums alone, let alone learning the systems before I find these things out.
 

Engr. Adiktuzmiko

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There are already scripts for those kinds of battle systems...


as for animated battlers, there are also a number of scripts for that... though if it's your own style/format, you might need to tweak those script...


Try Battle Symphony by Yami, that might be the best thing to use


as for Action battle systems, you can try:


Khas' Sapphire Action System


Moghunter's XAS


Falcao's Pearl
 

ColdSpike

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There are already scripts for those kinds of battle systems...

as for animated battlers, there are also a number of scripts for that... though if it's your own style/format, you might need to tweak those script...

Try Battle Symphony by Yami, that might be the best thing to use

as for Action battle systems, you can try:

Khas' Sapphire Action System

Moghunter's XAS

Falcao's Pearl
Alrighty, I'll try and find them, on these forums I presume?
 

Shaz

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Moving to RGSS3 Script Requests


In the Scripts forum, you'll see a pinned thread with reference to the Master Script List. Follow that to the wiki and bookmark it. First place to go when you're searching for scripts.


Then if you choose one and need help getting it up and running (though for a beginner, my suggestion would be to stay away from scripts entirely for a while, and when you DO get into them, don't make battle systems be among the first ones you pick) post in the RGSSx Script Support forum, and be sure to include a link to where you downloaded the script(s) from, so people don't have to go searching for them.
 

Engr. Adiktuzmiko

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I think they should be in the masterlist... :)


if not, Falcao's pearl and Mog's XAS are searchable via google AFAIK
 

Shaz

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Yeah, I think Yami's site has been having problems for a bit. You'll probably find the same with any of Yami's other scripts.
 

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