Status
Not open for further replies.

BlueDemon

Demon
Member
Joined
Jun 23, 2012
Messages
26
Reaction score
1
First Language
English
Primarily Uses
Hello does anyone know if you can make custom doors from an image and use them in game?
 

Linkzell

High Level n00b >_
Member
Joined
Jun 23, 2012
Messages
68
Reaction score
2
First Language
English
Primarily Uses
I don't see why you could not?! What did you have in mind?! Do you have an image already or do you need one sprited?
 

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,558
Reaction score
5,611
First Language
Dutch
Primarily Uses
RMMV
Please elaborate on your problem, before I close this. Are you having issues importing a two-tiled high door? Or are you looking for drawing advice on making them yourself?
 
Last edited by a moderator:

BlueDemon

Demon
Member
Joined
Jun 23, 2012
Messages
26
Reaction score
1
First Language
English
Primarily Uses
drawing my own and importing it into the game
 

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,558
Reaction score
5,611
First Language
Dutch
Primarily Uses
RMMV
Yes. You can. You can import it as a spriteset, with 3 columns and 4 rows, and place !$ at the front of the filename to indicate it's one set, and doesn't get an offset. Read the helpfile included with the program for more image specifications.

As for advice on drawing your own, this is not the place to ask. Please look up drawing tutorials around the internet.
 
Last edited by a moderator:

ragnawind

Veteran
Veteran
Joined
Jun 3, 2012
Messages
180
Reaction score
5
First Language
English
Primarily Uses
drawing my own and importing it into the game
yes, you can easily use a custom image. You just need to make it in the proper dimensions. If it is a two tile high door, you need to add an exclamation point to start of the file, like in the RTP and match it to the size of the door in the !Door3.png file from the RTP. You have to have a picture of the door in the down, left, right, and up positions in order to animate it in the game, also.
 

BlueDemon

Demon
Member
Joined
Jun 23, 2012
Messages
26
Reaction score
1
First Language
English
Primarily Uses
Ok I was going to make a single level door that opens down the center and opens left and right
 

Celianna

Tileset artist
Veteran
Joined
Mar 1, 2012
Messages
10,558
Reaction score
5,611
First Language
Dutch
Primarily Uses
RMMV
You can make anything. Just remember you either have 3 or 4 frames to animate the whole thing. 3 frames for stepping animation, and 4 frames for down, left, right and up animation.
 

BlueDemon

Demon
Member
Joined
Jun 23, 2012
Messages
26
Reaction score
1
First Language
English
Primarily Uses
ok what are the pixel sizes for each frame
 

Zadorain

Long-Forgotten Undead
Member
Joined
Jun 20, 2012
Messages
5
Reaction score
0
First Language
English
Primarily Uses
RMMV
Each frame can be any size you want, as long as every frame has the same dimensions and you have 4 rows x 3 columns.
 

BlueDemon

Demon
Member
Joined
Jun 23, 2012
Messages
26
Reaction score
1
First Language
English
Primarily Uses
OK Never mind fixed it. please close this.

--------------------------------------------------------------------------------------------------------

ok i have made a door but it seems really small what do i need to do.

here is the image

[IMG]http://i47.tinypic.com/bhwvhe.png[/IMG]

ok ive gotten this far but why is it acting like this. how do i make it select the entire door

[IMG]http://i46.tinypic.com/eao3fq.png[/IMG]
 
Last edited by a moderator:

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,659
Reaction score
16,348
First Language
Filipino
Primarily Uses
RMMZ
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

Voice.gif
The Voice... They usually show up to talk to you about leaving your mark on the world, which is one of the major themes of my game... How will you be remembered by society.
The only time my brother shows me any kind of support is by liking or LOL my Facebook Comments.
I finally finished the Coliseum for my game. Love how it looks. Credits for the assets goes to Kokoro Reflections, @Starbird_Resources, and @megumi014.
Colossuem.png
Mimics! Mimics everywhere!

Forum statistics

Threads
124,512
Messages
1,164,165
Members
163,348
Latest member
bongdaso
Top