- Joined
- Nov 8, 2017
- Messages
- 196
- Reaction score
- 349
- First Language
- english
- Primarily Uses
- RMVXA
The title explains it all.
In my game foes appear on the over world as events
that move around. On the over world when you talk
to an NPC the enemy's still move.
I want the game to
pause when text appears then when the text goes away
the game and the enemy's unpause. Is there a script for this?
if there is please let me know.
In my game foes appear on the over world as events
that move around. On the over world when you talk
to an NPC the enemy's still move.
I want the game to
pause when text appears then when the text goes away
the game and the enemy's unpause. Is there a script for this?
if there is please let me know.