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Hi there!

I am using SRD's CopyActor plugin fyi as in my game you can catch multiple of one actor.

I have an item called an Evil Paintbrush and what it's supposed to do is change an actor's appearance so they look evil. I understand I can use a common event to achieve this however, I'm not sure how to make it so the game will know if I paint Actor A it will change the image to Actor A(evil) and not Actor B(evil) and vice versa.

I can't do something like
If $gameParty._targetActorId == 1
then change image to Actor 1(evil)

Reason I can't is because this item needs to only change the image of the actor in the party, not the actor throughout the whole game.

Any help is appreciated and if I need to explain more let me know what I'm missing!

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