Make Sprites great again! - A nice MV workaround

Poryg

Dark Lord of the Castle of Javascreeps
Veteran
Joined
Mar 23, 2017
Messages
4,056
Reaction score
10,324
First Language
Czech
Primarily Uses
RMMV
Avery for president! :D
However, won't it look weird if you have only main characters dechibified? I've seen a project where someone mashed huge and chibi people together and it looked just awful... And honestly, dechibifying every character in the game is seriously a lot of work :(
Although, looking at @esby's post, it surely does look good :)
 

Mijani

spriting apprentice
Member
Joined
Jan 16, 2016
Messages
9
Reaction score
19
First Language
German
Primarily Uses
RMMV
Really nice and helpful tutorial °^°
thank you for sharing this!
 

Skunk

Melody Master
Veteran
Joined
Mar 2, 2013
Messages
1,067
Reaction score
386
First Language
English/Slavic
Primarily Uses
RMMV
Avery, its nice to see you again....
But come on... now I have to rework my whole game :D
 

Cloned

Veteran
Veteran
Joined
Jan 15, 2016
Messages
40
Reaction score
16
First Language
English
Oh my god this works amazing, Im no spriter but I'm definitely going to give this a go.
 

itsMoist

Villager
Member
Joined
Jul 11, 2017
Messages
20
Reaction score
7
First Language
English
Primarily Uses
RMVXA
Thats cool **** man. Cheers.
 

BCj

Veteran
Veteran
Joined
Jun 19, 2014
Messages
1,460
Reaction score
712
First Language
Dutch
Primarily Uses
N/A
Awesome, I really dislike those chibi MV sprites.
 

The Magic Circle

Listen to my Soundcloud fam?
Veteran
Joined
Jul 12, 2017
Messages
37
Reaction score
13
First Language
English
Primarily Uses
RMMV
This is a really clever workaround. I've always hated how chibi the default RPGMaker sprites look, so having more space to work with really helps with making things look more...Not-RPGMaker-y.
 

Negi-Mox

My hand got fractured!!
Veteran
Joined
Jun 19, 2017
Messages
140
Reaction score
33
First Language
English
Primarily Uses
RMVXA
This was a nice toutoril.But I prefer that this toutoril would had been as a video cause people like me(I mean beginner at photo editing)would prefer videos!!!!
 

unknownnumber

Veteran
Veteran
Joined
Jul 8, 2012
Messages
93
Reaction score
21
First Language
German
Primarily Uses
Wow, this is helpful. Thank you for this tutorial. Chibi sizes look ugly (at least for me).
Looks like a lot of work tho if you're no photo editing pro. :-/

Well, it can't be helped. :)
 

DarkEspeon

Veteran
Veteran
Joined
Apr 9, 2017
Messages
86
Reaction score
14
First Language
Russian
Primarily Uses
RMMV
I wonder if this can be automatized...
 

DavidFoxfire

Veteran
Veteran
Joined
Feb 28, 2014
Messages
224
Reaction score
44
Primarily Uses
Dittos on the Automatization. Find me a program that will do that and I'll convert all of my TV sprites tonight.
 

Avery

Sleeping Dinosaur
Restaff
Joined
Oct 13, 2012
Messages
2,226
Reaction score
12,418
First Language
German
Primarily Uses
N/A
It is also a lot of work if you are a pro since you need to do it to every single char in your game... and no, it can't be automatized. As you can see in the tutorial there are several parts where you just need to manually fix things so they don't look off.
 

unknownnumber

Veteran
Veteran
Joined
Jul 8, 2012
Messages
93
Reaction score
21
First Language
German
Primarily Uses
I followed the tutorial once now and I'm quite satisfied with the outcome. Really good tutorial indeed (und Grüße aus und nach Deutschland ;)).
May I ask how long it takes for an experienced artist do to that for one full character?

I just want to see if it takes me disproportionally long in comparison to others.
 

Builds_a_lot

Villager
Member
Joined
Aug 25, 2017
Messages
20
Reaction score
71
First Language
English
Primarily Uses
RMMV
One potentially obvious question thought...What is the character's size? I know in VXAce the default was 32x32, and with they could be made into 32x48 for a "tall" sprite. So what are the dimensions for the example above? I'm a complete newb where spirites is concerned so bear with me, and apologies upfront if I'm not explaining my query effectively. Oh and thank you for the example/tutorial/explanation of your sprite technique.
 

Lucius Felix

Villager
Member
Joined
Aug 20, 2017
Messages
8
Reaction score
1
First Language
English
Primarily Uses
RMMV
whoa, thank you very much for the tutorial! :D its awesome trick
 

Muckrat

Warper
Member
Joined
Jul 18, 2018
Messages
2
Reaction score
1
First Language
English
Primarily Uses
RMMV
Nice tutorial I'll have to try for next project
 

Users Who Are Viewing This Thread (Users: 1, Guests: 1)

Latest Threads

Latest Profile Posts

I try to check out 2-3 projects from the Games In Development forum every fortnight. I usually don't spend more then 30 minutes to an hour on each project, but I do try to leave a comment to share my thoughts on each one I check out. I usually just pick whatever catches my eye, but if you're reading this and would like a little feedback on your project in development let me know and I'll see if I can check it out :)
I drew Resident Evil 2 style lock for my horror game. (Pixels intended)
I wake up to see I now have 73 subscribers on YouTube, that means I've gained 67 subs in the last two days. :LZSexcite:
With all this practice, I'll be hitting competitive in social distancing soon.
Ugh! I have a headache coming on--not sure if it's from the sudden change in weather or caffeine withdraw...only one way to fi d out--Coffee time!

Forum statistics

Threads
95,806
Messages
932,067
Members
126,230
Latest member
unowa23
Top