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Sorry in advance if this thread is in the wrong place. I'm new to this forum, and I wasn't entirely sure where to post this.
Anyway, I'm currently making my first game in RPG Maker MV, and I need to do something in the first battle of the game that I have no idea how to do.
Here's the deal:
Two characters - the main char and his friend - finds an old, magical weapon. The main character equips the sword automatically. They are attacked by the first enemy seen in the game. The main purpose for this fight (apart from introducing the battle mechanics obviously) is to show the player just how powerful this weapon is. For that reason I want to make sure that the main character is the one to kill the enemy, and for this to work I need the enemy to kill the "friend" character regardless of what the player does. A scripted death in other words.
I assume there is a way to make this work in the battle itself somehow?
I should point out that the friend only dies in battle mode. In the story, he is nursed back to health - I just want him out of the initial battle.
I would really, really appreciate a quick answer to this, since I've really gotten into this and I don't want the development momentum to drop
Anyway, I'm currently making my first game in RPG Maker MV, and I need to do something in the first battle of the game that I have no idea how to do.
Here's the deal:
Two characters - the main char and his friend - finds an old, magical weapon. The main character equips the sword automatically. They are attacked by the first enemy seen in the game. The main purpose for this fight (apart from introducing the battle mechanics obviously) is to show the player just how powerful this weapon is. For that reason I want to make sure that the main character is the one to kill the enemy, and for this to work I need the enemy to kill the "friend" character regardless of what the player does. A scripted death in other words.
I assume there is a way to make this work in the battle itself somehow?
I should point out that the friend only dies in battle mode. In the story, he is nursed back to health - I just want him out of the initial battle.
I would really, really appreciate a quick answer to this, since I've really gotten into this and I don't want the development momentum to drop


