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I'm sure that with MV out, plenty of people will be using side-view battle systems now. Me, personally, i've always kind of liked the old Front-View battle system.

That being said, it does lack some of the inventiveness the side-view battle system does.

How do you guys make the most of the ol' front view?

Me, I like to use screen-animations for player buffs and enemy attacks, instead of on-target animations. With the scaling turned up a lot.

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