Making a 3x3 sprite?

CoolHipster

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Hello, everybody knows that a human sprite is a 2x2 square, but I need to create a 3x3 sprite, does anyone know how to do it?
 

Hyouryuu-Na

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Aside from XP I think all the other engines support 3x4 spritesheets. :/ If you really want to do a 3x3 one then keep the last row blank and use turn left turn right commands to animate it. But if it's for the player, I don't think it will work since the engine will try to display a 3x4 character inless you block on of the inputs.
 

Shiro-chan

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Why do you want a 3x3 human sprite as compared to a 2x2?
 

Heirukichi

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Why do you want a 3x3 human sprite as compared to a 2x2?
What do you mean by 2x2? As we previously said, each sprite is comprised of a total of 12 frames (if its name starts with "$") or 8 x 12 frames (if its name does not start with "$").

i wanna create a monster
I am sorry, but this still does not explain what you exactly mean with "2x2 sprite". The faster you provide that explanation, the sooner we can help you.
 

Shiro-chan

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I see answer-goading is not a very effective tactic.

Anyway, no, human sprites are not 2x2. By default they are 1x1 in size (that is, 32x32 pixel, or one tile) and as others explained they are put in a grid of 3x4 (3 variantions per the 4 directions, requires $ at the filename start) or in a set of 8 (4 in top line and 4 in bottom line) each with their own 3x4 grid. There are of course also larger human sprites with slightly more realistic proportions that are IIRC 48x32 pixel or 64x32 pixel (again set in a 3x4 grid).

Now what I think the OP probably wants is just a graphic that is 96x96 pixels like the standard boss monsters, so the file (if a $ type) would have to be 288x384 pixels big and then set up accordingly.
 

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