RMMV Making a child sprite not inherit X, Y position of parent?

sleepy_sealion

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I've been playing with actors creating bitmaps and wanted the child to use the X,Y origin of the screen rather than the X,Y origin being the parent - and possibly ignore the parent's movement on screen?

Is it possible to make a child bitmap/object/etc. not inherit certain things from it's parent?
 

caethyril

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In theory you could manually adjust the child's position every frame based on the parent.

In practice, you should just assign the child to a more appropriate parent, e.g. the spriteset.
 

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