Making A Event jump on a counter?

Nekohime1989

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Something I thought was funny was the moment where your accused of loitering in one of the (shops?) in FF5 and want to do something similar in my RMMV game but I'm not sure if I can do this with eventing or if it will require a script.

Basically what happens is the NPC jumps on the counter shouts "No Loitering!" and shoves you all the way out of the building.

Any ideas how I can accomplish this?
 

TriceratopsX

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You should be able to accomplish this in an event with move routes reasonably well I would think, I can't imagine it requiring a script just for that.

EDIT: Yeah I can confirm you can do this completely with events, I just set this up in less than five minutes even with having to make an entirely new map to test it
Screenshot (588).png
 
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Kes

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Gamers Mechanics Design is for looking at aspects of game play at a more conceptual level. "How do I...?' (implementation) questions belong in the Support forum for the engine you are using.

I've moved this thread to RPGMaker MV. Please be sure to post your threads in the correct forum next time. Thank you.

 

Bex

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Use Autorun Event for Cutscenes, thatway the Player cant move with direction buttons.

Edit:
Oh Oh its to early, i made mistake, the normal shop keeper on action button also does the job. Player cant move while its active. =)
 

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