- Joined
- Mar 18, 2019
- Messages
- 7
- Reaction score
- 1
- First Language
- Romanian
- Primarily Uses
- RMMV
Hey everyone!
Firstly, I want to apologize. I'm not actually sure where a thread like this would go, since in the "Maker specific" section there is no RMMV subsection.
Anyway, sorry if this isn't the right place to post this. Now, to the point:
I'm trying to make it so that when the player interacts with a certain event, they would get hit, and then knocked out.
I've managed to apply the hit animation to the player actor, but I'm not sure how to make it so that the knock out animation actually plays (without triggering a game over).
I've seen it happen in another game, though to another actor, an NPC, not the player character.
If anyone needs extra information on the matter, i'll do my best to provide it.
Any help is appreciated!
Thanks.
Firstly, I want to apologize. I'm not actually sure where a thread like this would go, since in the "Maker specific" section there is no RMMV subsection.
Anyway, sorry if this isn't the right place to post this. Now, to the point:
I'm trying to make it so that when the player interacts with a certain event, they would get hit, and then knocked out.
I've managed to apply the hit animation to the player actor, but I'm not sure how to make it so that the knock out animation actually plays (without triggering a game over).
I've seen it happen in another game, though to another actor, an NPC, not the player character.
If anyone needs extra information on the matter, i'll do my best to provide it.
Any help is appreciated!
Thanks.


