So I decided to make the black effect change the enemy into a less harmful creature. Is there a way I could get the skill to change the enemy, but be the target I chose instead of the indexed number?
I thought we already did that?So I decided to make the black effect change the enemy into a less harmful creature. Is there a way I could get the skill to change the enemy, but be the target I chose instead of the indexed number?
lol, ahh I see, so it doesn't... well I just made a simple script for you that will allow you to Transform the last target.We did already do that, but this is not the force action. It is Enemy Transform. Enemy Transform doesn't have a "Last Target" option.
Check the demo. Look at the common event that is used by the skill.I copied over the script, now how would I utilize it?
Lol, the ID of the enemy, not the name.I changed the common event script to ct_enemy_transform(-1, Harmless Slime) for example, and it gives me an error. Here it is: Script 'Game_Interpreter' line 1411: SyntaxError occured. unexpected tCONSTANT, expecting keyword_do or '{' or '(' ct_enemy_transform(-1, Harmless Slime).