Making an alarm clock

CaptainRed1000

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Hello, forums. First off, I am new here. I have never used any of the past RPG Maker's. I am a complete novice at coding (though I am learning), and I have no idea where topic belongs. This SEEMED like the place, but I dunno. Could be wrong.

One would think making an alarm clock would be pretty simple, right? Well, I can't figure it out.

I'm trying to get a character to wake up to the sound of a beeping timer/clock (which I'm using a Parallel event for, at the moment). I want to have it so activating the clock will stop the beeping so the player can move onto the next event. I've experimented with a bunch of different possible methods, like Control Switches and conditional branches, but the end result is the same: the clock cannot be activated, thus the beeping lasts forever. I've got the beeping set up on a loop along with a 1 second Wait between each beep, which I think is the problem.

I'm unsure how to proceed from here. Any assistance or advice that can be provided would be greatly appreciated.

This is my current setup. There is a 4th page, but it's empty and designed to trigger once Self Switch C is turned ON.

Problems.JPGProblems Pg 2.JPGProblems Pg 3.JPG
 

Berylstone

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Hello, forums. First off, I am new here. I have never used any of the past RPG Maker's. I am a complete novice at coding (though I am learning), and I have no idea where topic belongs. This SEEMED like the place, but I dunno. Could be wrong.

One would think making an alarm clock would be pretty simple, right? Well, I can't figure it out.

I'm trying to get a character to wake up to the sound of a beeping timer/clock (which I'm using a Parallel event for, at the moment). I want to have it so activating the clock will stop the beeping so the player can move onto the next event. I've experimented with a bunch of different possible methods, like Control Switches and conditional branches, but the end result is the same: the clock cannot be activated, thus the beeping lasts forever. I've got the beeping set up on a loop along with a 1 second Wait between each beep, which I think is the problem.

I'm unsure how to proceed from here. Any assistance or advice that can be provided would be greatly appreciated.

This is my current setup. There is a 4th page, but it's empty and designed to trigger once Self Switch C is turned ON.

Problems.JPG
Problems Pg 2.JPG
Problems Pg 3.JPG
You might want to try this:

Create a new event and set the trigger to Parallel.  Under Contents add:   Play : SE Bell3 (90, 100, 0)

                                                                                                                     Wait: 60 frames

Add a second page to that event and change the Conditions Switch to 0001 Alarm Clock Off (or something).  Leave the contents blank so it does nothing.

After that - create a new event and change the image to your alarm clock (or stick the event on top of your alarm clock graphic on the map).  Change the trigger to Action Button.  Then in the contents go to Control switches: #0001 Alarm Clock OFF = ON.

This might help you get the kind of effect you are looking for.
 
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CaptainRed1000

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Much appreciated Berylstone. Worked perfectly with your solution.
 

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