- Joined
- Mar 15, 2020
- Messages
- 4
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- First Language
- Dutch
- Primarily Uses
- RMMV
I want to make a battle that whenever there's an enemy other than the boss alive the boss will reciece 0 damage from every single attack. The battle consists of 3 phases, the first enemy group appears at 75% HP, the second at 50% and the final at 25%.
Currently it only works for the first group but because it removes the immortal state when any of the enemies are dead it keeps getting removed the turn after the second group appears, how can I change it so that it won't be removed when one of the enemies that appear is defeated but only when there are 0 other enemies alive?
I use MV btw.
Currently it only works for the first group but because it removes the immortal state when any of the enemies are dead it keeps getting removed the turn after the second group appears, how can I change it so that it won't be removed when one of the enemies that appear is defeated but only when there are 0 other enemies alive?
I use MV btw.


