LordOfPotatos

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Is it possible to make an enemy (or actor) not targettable? like a reverse taunt or stealth?
I do have Yanfly's plugins if that makes it easier.
 

Soulrender

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You need to add to actor/enemy state (it can be empty state), but it must have following tag:
Code:
<cannot select: all>

that means actor or enemy cannot be targeted by any item or skill during battle.

You need for that:
Yanfly's Target Core plugin
Yanfly's Selection Control plugin (extension for target core mentioned line earlier)
Yanfly's AutoPassive States plugin
 

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Made these sprites by editing Tonbi's materials. :LZSooo:

I think Kipling said it best.

If you can make one heap of all your winnings
And risk it on one turn of pitch-and-toss,
And lose, and start again at your beginnings
⁠And never breathe a word about your loss,
(...)
Yours is the Earth and everything that's in it,
⁠And—which is more—you'll be a Man, my son!


Do you feel like your modern cities are too clean? I made some dumpsters and trash variations. Visit my MZ resource thread (link in signature).

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