WhyIamaPotato

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I would love to make dialogue happen in a specific battle, but I don't know how to do this. For example, after 3 attacks from the enemy, an ally comes in (in the dialogue) and destroys the enemy. Does someone know how to make this idea work?
 

Andar

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show text in troop events is all you need

and then make the condition for the troop event fit to what you want as the trigger
 

WhyIamaPotato

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show text in troop events is all you need

and then make the condition for the troop event fit to what you want as the trigger
Thank you a lot! I don't know why I didn't think of this, but I'm grateful for your explanations
 

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