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- Sep 14, 2013
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I've been using VX Ace Lite for a little while now, and it seems to be pretty much perfect for the project I want to do. The only thing that's been bugging me is the battles, which look to me like they're pokemon-style. When I generally think of RPG's, I think of a sword swinging character beating up characters within the "real" world, not waiting for a battle screen to show up.
All ranting aside, I was wondering if that is even possible in this engine. The only mention of it was in another post which said it "required a lot of scripting" and is "nearly impossible." Right now, I'm just barely past the beginner stage, and don't know too much complicated stuff about scripts, but I am willing to take the time to figure it out if I know that what I want to do is feasible.
Also, if I am able to do it, does scripting already exist for it?
Thanks
All ranting aside, I was wondering if that is even possible in this engine. The only mention of it was in another post which said it "required a lot of scripting" and is "nearly impossible." Right now, I'm just barely past the beginner stage, and don't know too much complicated stuff about scripts, but I am willing to take the time to figure it out if I know that what I want to do is feasible.
Also, if I am able to do it, does scripting already exist for it?
Thanks

