Making Level Cap Less Than 99

juxpo

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Hi there! I was wondering if there was a way to limit the perimeter curves in the classes to only show levels less than 99. I'm working on a game that is kinda like the Mario RPG series (Paper Mario, Mario & Luigi, etc.) where the max levels your characters can reach are around like 27 or less.
 

Eschaton

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You can also do it in the database.

Without scripts, even.

Crazy, that.
 

Andar

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Hi there! I was wondering if there was a way to limit the perimeter curves in the classes to only show levels less than 99. I'm working on a game that is kinda like the Mario RPG series (Paper Mario, Mario & Luigi, etc.) where the max levels your characters can reach are around like 27 or less.
You cannot change the editor, but the curves aren't visible in the game.
And you can limit each actor to a maximum level in the database.


So just go to database - actors and make sure that each actor has the maximum level set to the number where you want to cap and it's like you want ingame.
 

djDarkX

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Max levels can be changed in the database under the Actors tab (Initial Level - Max Level), but you CAN change EXP limits and things with scripts.  I'm using the Crystal Engine - Experience Tables since there wasn't anything out there that matches what I needed, which was exact EXP amounts per level (most just give you a scale instead of exact numbers).
 

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