Making only one event stop

IdarG

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I was just wondering how you make one event stop without the actor waiting? I mean with the "Wait for completion" box checked.
 

Bex

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In the case that the Player Activated the Event via touch or action button, than the player cant move until the


Eventpage is finished. But you cuold do:


First Eventpage Trigger Touch or Action Button


Control Switch On


That Switch is condition for the seccond Eventpage that is on paralell (so it starts executing itself and the player able to walk again)


do your commands


than turn switch off.


Cant think of another case were this happens when not accidently choosen player insteed of this event/event id in set move route command.


Hope this helps, else please explain more or best would be to add a Picture of the involved Eventpages.
 
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