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Greetings, RPGM forums
I have quite the conundrum on My hands, I am looking to create an event for hits and misses during battle, I have scoured the Ruby index in the contents on program, the master lists and script call database but I cannot find anything pertaining to a script call, as (to my knowledge anyway) script calls really are just code that pertains to the system at large I would imagine there would be something in there, I've tried to do this in variables but nothing takes.
in short I would like to know how to add Hit/Miss/Critical to conditional branches or formulae to allow for other effects!
I eagerly await reply.
I have quite the conundrum on My hands, I am looking to create an event for hits and misses during battle, I have scoured the Ruby index in the contents on program, the master lists and script call database but I cannot find anything pertaining to a script call, as (to my knowledge anyway) script calls really are just code that pertains to the system at large I would imagine there would be something in there, I've tried to do this in variables but nothing takes.
in short I would like to know how to add Hit/Miss/Critical to conditional branches or formulae to allow for other effects!
I eagerly await reply.




