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So I'm designing a set of docks for my game's major city and to bring that area to life more I want to make it so that there are some large ships docked, loading/unloading goods, etc. These ships would be set pieces and never move so to be clear I'm not trying to make a large ship I can move and walk on or anything like that. Problem is that all the tiles I use (wood floors and walls) automatically put grass/ground underneath them as seen in the picture. Is there a way to prevent that from happening so I can just place directly on the water so it looks like it's actually on the water?
PS Any tips on how to make it look more realistic would help too! I tend to throw rough looking versions of what I want down as place holders until I have the whole map then I rework and detail stuff like that.
Thanks for any help!
PS Any tips on how to make it look more realistic would help too! I tend to throw rough looking versions of what I want down as place holders until I have the whole map then I rework and detail stuff like that.
Thanks for any help!
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