I think this is the correct place to ask for help with creating a complex skill?
I watched this and got inspired:
What I would like to create is kinda similar, but a bit more complex (I think).
I’d like to make a ”Mana Link” skill.
The skill can be broken down into two parts. The first part of the skill combines the casters and target’s max (and current MP) into one (basically, they’ll get added together and both characters MP changes to reflect this).
The second part of the skill is what slightly resembles yanfly's heal link, but expands the concept. Any MP changes (subtraction or addition, etc) that happens to one character would happen to the other one’s MP too at the same time. Achieving perfect synchronization between the two actors MP supply.
For balancing reasons, this skill would be limited to be used only once per battle and at the end of battle the effect would wear off. Both character’s maxMP would reset to default, and the current MP would be split in half.
Hm, yeah, as I write this down I realize that this skill could be even trickier to make than I first realized. I know it’s already outside of my scope without help, but I’ll still post this and see if some genius swings by. You never know...
And even if you are not a genius, thanks anyway for reading the entire post.
I watched this and got inspired:
What I would like to create is kinda similar, but a bit more complex (I think).
I’d like to make a ”Mana Link” skill.
The skill can be broken down into two parts. The first part of the skill combines the casters and target’s max (and current MP) into one (basically, they’ll get added together and both characters MP changes to reflect this).
The second part of the skill is what slightly resembles yanfly's heal link, but expands the concept. Any MP changes (subtraction or addition, etc) that happens to one character would happen to the other one’s MP too at the same time. Achieving perfect synchronization between the two actors MP supply.
For balancing reasons, this skill would be limited to be used only once per battle and at the end of battle the effect would wear off. Both character’s maxMP would reset to default, and the current MP would be split in half.
Hm, yeah, as I write this down I realize that this skill could be even trickier to make than I first realized. I know it’s already outside of my scope without help, but I’ll still post this and see if some genius swings by. You never know...
And even if you are not a genius, thanks anyway for reading the entire post.

