RMMV Manafinder - A tale about survival featuring all original pixel art and music! [Demo out now!]

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
So... I got a bit distracted with Shin Megami Tensei V this weekend and skipped #screenshotSaturday lol

Anyway, here are more screenshots, including naked Vikar!
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Little update showcasing Magic-Attack-based Unleash.
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Gallery of portraits of the manafinders! :)
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Hey guys, Manafinder is nominated for this week's #GDWC21 Fan Favorite vote! If you like Manafinder, please vote for it by clicking on the "Vote" button on the link below! No account required and takes less than 30 seconds. Thanks a lot for your support! :)

 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Thanks a lot for voting! Manafinder did not win, but it was fun anyway! :)
Happy New Year everyone!
 

Gong77

Villager
Member
Joined
Oct 8, 2021
Messages
6
Reaction score
2
First Language
Swedish
Primarily Uses
RMMZ
Beautiful graphics, and also, as I think is just as important, great world building and dialogue! Well done!
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Here's the first update of the year!


Beautiful graphics, and also, as I think is just as important, great world building and dialogue! Well done!

Thanks a lot! Glad you also enjoyed the world-building and dialogue! :D
 

alice_gristle

Veteran
Veteran
Joined
Jul 2, 2019
Messages
516
Reaction score
796
First Language
English
Primarily Uses
RMMV
Hey, how y'all doing? Stuff is lookin' stellar like always, but is development going good? No snags? Y'all remember to take regular exercise and sleep eight hours every night?
 

Jeivalien

Wandering soul
Veteran
Joined
Jan 24, 2014
Messages
69
Reaction score
32
First Language
Spanish
Primarily Uses
RMMV
I just finished playing the demo and its looking really good. I just wishlisted on steam! looking forward for the full release.
 

rpgLord69

Veteran
Veteran
Joined
Oct 23, 2021
Messages
222
Reaction score
205
First Language
Finnish
Primarily Uses
RMMZ
I played the demo for about an hour. Obviously pro work, so I don't know if I have a lot to comment. Great visuals for the style you were going for. One thing that came to mind is that I think the game could benefit from some environmental interaction/comments when you click around the maps. Also some of the enemies in the beginning hit pretty hard. I probably would have died in two fights if I didn't just happen to fill out that meter to gain a special strike. But the game mentioned I should run away if the fights get hard, so I think that's a design choice. Also personally I'd make the music take a bit more of a role at least in some maps.
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
Made a small tweet and people seemed to dig the Barghest :)

It's part of the fun of making games btw... coming up with monster designs. Many, like the Barghest, are closely adapted from real-life folklore, mythology, etc. While others, like Argus are more loosely adapted. And finally, others like the Zephyrac, Thundermob, and Finaevi are completely original ideas.

Hey, how y'all doing? Stuff is lookin' stellar like always, but is development going good? No snags? Y'all remember to take regular exercise and sleep eight hours every night?
Hi, alice! Thanks for checking in! We're all doing great! In fact, the December holiday season was slow development-wise because we did take time off! I hope you're doing well too!

I just finished playing the demo and its looking really good. I just wishlisted on steam! looking forward for the full release.
Thank you so much! Comments like yours are incredibly motivating, and wishlisting helps us a lot.

I played the demo for about an hour. Obviously pro work, so I don't know if I have a lot to comment. Great visuals for the style you were going for. One thing that came to mind is that I think the game could benefit from some environmental interaction/comments when you click around the maps. Also some of the enemies in the beginning hit pretty hard. I probably would have died in two fights if I didn't just happen to fill out that meter to gain a special strike. But the game mentioned I should run away if the fights get hard, so I think that's a design choice. Also personally I'd make the music take a bit more of a role at least in some maps.
Thanks for your feedback! I agree with you on the environmental interaction. Some maps, later on, do feature more interaction (mining, jumping ledges, moving a stone or two, etc), but overall the game does not feature highly interactive environments.

As for the enemies hitting hard... that is indeed a design choice. As the story progresses, as you level up, and as the game starts opening up you'll become a manafinder no beast will want to mess with :)

The game is no cakewalk, but it's not "dark souls" hard either. The first part tends to be harder as people learn the mechanics of the game. Healing up and being cautious are important in this game! It adds a layer of strategy for the "1-2" party member approach I had in mind plus thematically it goes along with the idea that the "world is so brutal there's almost no civilization".
 

masterlobo

Veteran
Veteran
Joined
Mar 14, 2012
Messages
292
Reaction score
426
First Language
English
Primarily Uses
RMMV
I am excited to announce that Manafinder is part of the #RPGMakerFestival over at Steam!
Capture.PNG
Honored to be alongside other great devs. Be sure to check out the RPG Maker Festival, try out a couple of demos, and of course wishlist Manafinder lol :)

Additionally, here's last week's #screenshotsaturday!

And finally, check out this LP of the demo by Erika Fuzzbottom!
 

Latest Threads

Latest Posts

Latest Profile Posts

It has been brought to my attention that the name of my main robot protagonist in bio-Synthetica (R3-M1) is a Star Wars character LOL Woops. Always Google search names. The new name of my robot is now K0-R1. :kaophew:
I'm considering making my own battlers from scratch, it seems like a daunting task, but I like the look of it so much...A_Miriam3.png
I picked up running again after a long time and managed to get from 2.25km to 7km in two weeks :3 Time to get rid of those covid kilos!
Have you ever wondered what the lives of the NPC's are like in your hero's story? Come an find out with us as we play, "A Story Beside" by Wayward Prophet :LZSexcite:

Never in my life did I dream that I would be the proud owner of 5 jellyfish.

Forum statistics

Threads
122,090
Messages
1,146,451
Members
160,380
Latest member
Sinimus
Top