masterlobo

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37825475_706514633025065_573019663160573952_o.png


Making progress, here's another combat shot :)
 

OneManIndie

THE One-Man Indie!
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The battle system reminds somewhat of Lufia and Dragon Warrior (in a GOOD way). Going pixel was a good choice with this one . :ywink:**WATCHING(in a NONE creepy way)**:yswt:
 

Quanee

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This pixel art... it is simply outstanding!
 

Dinamic Creates

Project Stealth | Project Dungeon Trios
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This could be the next "RPG Maker Game" success! I can see the passion put in here.
 

illyana

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Damnnnnn everything about this game looks so cool. Definitely watching this!
 

masterlobo

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Thanks a lot for all your wonderful comments guys, they really motivate us :)

Here's another enemy, the Waterbelly Ape:
 

masterlobo

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Here's a gif of Leaves' Rest, an area of the game with a very autumn vibe, including pumpkins of course lol

 

isoovak

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how can i play the game? do you make the graphics or pay someone to do it for you?
 

masterlobo

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how can i play the game? do you make the graphics or pay someone to do it for you?

You can't play it yet, it's still in development! As for the art, you can learn more about the team in the first post.

And yes, I do pay the artists for their work.
 

masterlobo

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New concept art/cover in commemoration of our revamped website launch. I also plan on updating more frequently on social media (and here). Excited to share it with the world :)

Also, I'm currently working on a trailer so there's that...

Cover1.jpg
 
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deficiencyproductionz

Deficiency Productionz
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Wow, looking great! Everything seems extremely well considered! Is there somewhere I could check out a demo? :)
 

alice_gristle

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The cosmic deer looks awesome, but it also totally looks like a sweetheart, so I really wouldn't want to hurt it... I hope there's a way to avoid fighting it in the game! :biggrin: Also a heartfelt fan of floating islands ever since '86 and Laputa, but those platforms look sloooooowww...
 

masterlobo

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The cosmic deer looks awesome, but it also totally looks like a sweetheart, so I really wouldn't want to hurt it... I hope there's a way to avoid fighting it in the game! :biggrin: Also a heartfelt fan of floating islands ever since '86 and Laputa, but those platforms look sloooooowww...

Yeah, I got that feedback multiple times so I'm happy to inform they are faster now lol :)

Also, thanks for your comments ^^

///
On another topic, it's been a while since I've updated this thread, so here's another update!
 

masterlobo

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Sharing my latest #screenshotsaturday here as well :)
 

Trihan

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I'm getting big Phantasy Star IV vibes from the battle system perspective and style. Looks really cool!
 

RustyHinge

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This looks crazy cool! I'll definitely keep my eye on this title!
 

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i only have one decent song and i dont even think it fits for a video game
Update: I finished the combat arena! My goodness, it took a while! There were numerous little bugs to squash.
Maldra wrote on stramin's profile.
Hi regarding the 32 bit -> 64 bit
I am running on a 64 bit windows OS and tried doing this conversion. I converted all of the .exe files that I could find in the KADOKAWA\RPGMV folder using the 4gbpatch.exe file. However, after trying to access RPG Maker MV after this conversion, it simply will not load. Do you have any advice or any ideas?
****ing muscle memory: does anyone else habitually quit out of test play when they notice something they """HAVE""" to fix, in spite of the fact that you can now edit DURING test play?

...thousands of times...

...every day?
Does anyone recognize him? :kaocry:
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And hi.

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