RMMV Manafinder

masterlobo

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Plot
There is only one kingdom in this world, and you have been exiled from it. With dangerous creatures lurking every corner, living in the wild is unspoken of.

Against all odds, and thanks to the grace of manastones, a community of banished survivors has formed a settlement. With their days seemingly counted, they've welcomed you as their latest champion, their hope, their manafinder. But seeking manastones is no ordinary task, for it is often a finder's demise either on the search itself, or by the hands of their natural guardians; powerful creatures who have grown attached to the energy emitted by these magical stones.

Between increasingly tense relations among the last remaining manafinders, and the difficulty of the job itself, surviving is slowly becoming a distant dream. In this time of crisis, will you be the heroine the settlement desperately needs?

Features

  • A story about hope and survival, drama and intrigue, fantasy and morality, set in the world of Aevi, full of ferocious beasts and vastly untapped by man
  • Traditional turn-based RPG with a dose of new mechanics
  • Use different weapons during combat in order to exploit enemy weaknesses
  • Imbue yourself with the power of elemental ores to further exploit weaknesses, but beware of becoming vulnerable yourself
  • Unleash your inner power in combat through devastating weapon skills
  • Collect manastones, harvest healing plants, and mine elemental ores as you explore the diverse fantasy environments in the world of Aevi
  • Custom Art, Music, and SFX (No RTP)
  • Blessings: Accept the grace of the gods and choose new skills or traits as you level up
  • Scar, the loyal dog, joins you and has configurable AI (Follow Stance, Offensive Stance, Defensive Stance)
  • Quality of Life improvements over traditional JRPGs such as:
    • Quick Heal: Avoid menu traversal hassle and heal yourself using your items with the press of a button
    • HUD
    • Skippable fights against weak enemies
    • Worry not, all these improvements are configurable in case you want to keep it old school!
  • Meaningful side quests that dive deeper into the lives of the people of the settlement
  • English and Spanish language support (and framework ready for other languages)
Lambda


Lambda is Manafinder's protagonist. She is the latest exile to join the settlement. Her combat prowess not only earned her a spot among the manafinders, but made her the best at the job.


Scar


Scar is a loyal dog, trained to aid in both combat and seeking manastones. He is particularly good at following commands.


Starkas


Starkas is another manafinder and also the settlement's strongest fighter. Often described as a hothead, he is not afraid to fight for what he thinks is right, but little tolerance does he have for what he thinks it isn't.


Frederick


A manafinder and self-described pacifist, Frederick only resorts to fighting for the sake of self-defense and/or self-preservation. Even though he understands people like Starkas, he will always try to find an alternative to violence and try to convince others to follow suit.


The Oracle


An individual gifted with the power of The Sight. For reasons unknown even to him, the gods grant him visions during his sleep, often about the location of manastones, which he then tasks manafinders to go after. Due to his unique power and wisdom, he is the de facto leader of the settlement.


Azain


A mysterious individual with a mysterious agenda. His ability to tap power from manastones in a destructive manner make him excel in combat. His secrecy and way with words certainly make his intentions seem nefarious.


Holy King Vikar

A king, a legend, a myth. Vikar founded The Kingdom of Manahill hundreds of years ago, and still rules it to this day. A benevolent leader and savior to many, but a ruthless tyrant to others, in particular due to his tendency to exile people from the kingdom as a form of punishment for their wrongdoings.


…and many more characters!











Music

Team
Jorge Blanco (Myself): Director, programmer, creator, etc.
Angel Cervantes (Firefly Pixel): Pixel Art
Eblem R.G. (8-blem): Pixel Art
Soujilune: Pixel Art
Daniel Hiram: Pixel Art
Néstor Ovilla (calamaresespaciales): Music
Benjamin Álvarez del Castillo (Newtro Studio): Sound Effects

Web
Follow/Like/Share please! :)
Dev/Progress Blog / Official Site
Facebook
Twitter
E-Mail: manafinder@gmail.com
 
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GamerID

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You.....you need to just take my friggen money because this right here is gonna be the next big game on release day. I can't wait!
 

InkPotion

I've moved accounts! Now RunePotion.
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This looks stunning...!
 
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This looks amazing! I'm so impressed. I'll be downloading it to try as soon as I'm able (even if it means I have to pay to do so! lol).

Awesome!
 

Alastor01

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The graphics are beautiful, the skills are cool and the story seems pretty interesting! Gonna be great game to play!
 

Dodokajet

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it looks really good ! dog my main character instantly
 

GamerID

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Amazing! Keep up the great work!
 

greensdream

"GREEN'S DREAM" developer page
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This is some really excellent pixel art!
 

NPX

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Your team is certainly very talented. Have you hired them or are they collaborators?
 

Kvothe

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Wow, its look amazing! I'll keep watching it. Good work :)
 

masterlobo

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Thanks a lot everyone for your comments, they really motivate us! :)

Your team is certainly very talented. Have you hired them or are they collaborators?
Hired! That's how I met most of them (sound guy is my brother-in-law). They are all great people and I really appreciate them and their work. You can check out their websites and other projects/stuff in the links I provided on each team member (most of them have their pages in Spanish but they do speak English in case you shoot them a message).
 

NPX

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Hired! That's how I met most of them (sound guy is my brother-in-law). They are all great people and I really appreciate them and their work. You can check out their websites and other projects/stuff in the links I provided on each team member (most of them have their pages in Spanish but they do speak English in case you shoot them a message).
Was going to say, that must be costing you an arm and a leg. Looks like money well spent, though!
 

masterlobo

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Was going to say, that must be costing you an arm and a leg. Looks like money well spent, though!
Well, it does cost, but not enough to have to need a Kickstarter. At least not yet. Doing this game part-time and paying for it with my main job salary.

Hopefully it pays off so I can switch to indie dev, but I'd rather keep my expectations in check.
 

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