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- Sep 18, 2014
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I'm making a game with a world that has 9 kinds of magical attributes. I have characters A, B, C, and D. Character A is special since he inherits a soul that grants him access to every kind of attribute whereas all other magic users can only use one or two. To not make Char. A overpowered I decided to make it where you can change the current attribute he is using by making them into classes. It's easy enough to do that, but I don't want that for Characters B, C, and D since they are unable to freely choose what attribute class use since they do not fall under the same circumstances as Character A. Is there any way to lock classes for certain characters?


