- Joined
- May 25, 2013
- Messages
- 147
- Reaction score
- 31
- First Language
- German
- Primarily Uses
Hey folks,
I commissioned this awesome script from Felix "Xilefian" Jones and he allowed me to post it here.
This Plugin optimises the way spritesets are handled by Scene_Map by caching them. By using a cache, the memory usage and CPU usage is reduced massively.
You can even choose after which number of map transitions it cleans the cache. In my eyes its a must have problem for big projects with many parallax maps.
This also fixes completly the bug that the game starts to get slow when spamming the menu.
You can get it: here
I commissioned this awesome script from Felix "Xilefian" Jones and he allowed me to post it here.
This Plugin optimises the way spritesets are handled by Scene_Map by caching them. By using a cache, the memory usage and CPU usage is reduced massively.
You can even choose after which number of map transitions it cleans the cache. In my eyes its a must have problem for big projects with many parallax maps.
This also fixes completly the bug that the game starts to get slow when spamming the menu.
You can get it: here

