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So... I love the RPG Maker map editor, it's by far the best tilemap editor I ever used.

That said, I totally understand the need for the engine work as it does, by having everything needed for an RPG created ready for use. But, I often find myself dealing with workarounds to create different kinds of games. Example here

With that in mind, I decided to try my luck with other engines/frameworks, and I found some cool stuff. But none of them had a decent map editor.

I tried Tiled and didn't like it, it's great, very flexible, but that is also it's bigged problem for me. I also tried some others....
Also the auto tiling method in RPG Maker is really great.

So my only way out seems to be making my own editor. And so here is the reason for this topic:
I just wanted to ask: is it a crime if I create an editor almost identical to the one in RPG Maker? There will be some differences of course, changes and what not, but I'm really confortable with RPG Maker and that's why I want to make it similar. The positons of the widgets, menus, shortcuts, layers...
But it's still a map editor only, not a game engine.

So, is it a bad thing? Can I create something like that? If so, can I sell it without problems?

That's it, thanks!

(sorry if this is not the right section, I could not guess a better one)

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