Map Effects

Discussion in 'RGSS3 Scripts (RMVX Ace)' started by Zeus81, Jun 11, 2013.

  1. Zeus81

    Zeus81 Veteran Veteran

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    Map Effects
    by Zeus81
     
    This script allows you to add visual effects to maps (as distortion for example) in real time.
    It goes over the main in materials as usual and should work in any project.
    You can also put the instructions below in order to always have them along with.

    Script
    https://www.dropbox.com/s/zpoxi8gn8ul38uq/Map%20Effects.rb

    How to Use
    https://www.dropbox.com/s/sk3uwq2bleoxr7s/Map%20Effects%20Doc%20En.txt

    Demo
    https://www.dropbox.com/s/2ex6906dyehl7an/Map%20Effects.zip



    In this video made with VXace, I've set the "refresh_rate" of the script (cf. notice) to 60 on the beginning to have better effects then to 30 from pixelize so it doesn't lag too much.
    For blur effects I was at 4 images but I think we can go up to 8 without making it slow and even more on VX as it is more efficient on this point.
    We can do much more effects than what I shown by using several at the same time or just by changing settings.
     
    Last edited by a moderator: Jan 10, 2014
    #1
    Ryu001, PHAZE7, Tonko and 38 others like this.
  2. Engr. Adiktuzmiko

    Engr. Adiktuzmiko Chemical Engineer, Game Developer, Using BlinkBoy' Veteran

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    do you have any screenshots?
     
    #2
  3. Dark Paladin

    Dark Paladin Game Designer Veteran

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    Very Very NICE! Awesome script Zeus.
     
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  4. Baka-chan

    Baka-chan ☆*:.。. o(≧▽≦)o .。.:*☆ Veteran

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    The effects looks great for a hot desert where the player feels all dizzy from the heat.
     
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  5. Zeus81

    Zeus81 Veteran Veteran

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    Thanks all, there's a video adicktuzmiko.
     
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  6. kerbonklin

    kerbonklin Hiatus King Veteran

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    THAT DEMO BE TRIPPY!

    Good job! =D
     
    #6
  7. ninjalex

    ninjalex Veteran Veteran

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    Looks kool. I'm  gonna try it out soon.

    This would be kool to add something extra like skill points or cheats. :)
     
    #7
  8. Tsukihime

    Tsukihime Veteran Veteran

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    I like that it does not require any external libraries for effect processing.
     
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  9. Sidbot

    Sidbot Villager Member

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    This is great! 
     
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  10. Der Botaniker

    Der Botaniker Veteran Veteran

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    hello, you rocks, i loveyou
     
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  11. Dark Horseman

    Dark Horseman NPC Veteran

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    Incoming drunken map states.
     
    #11
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  12. Zeus81

    Zeus81 Veteran Veteran

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    Thanks Der Botaniker, but I'm not gay, sorry.
     
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  13. AstoXx

    AstoXx Subconscious Punmaster Member

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    That's pretty sweet. Acidtrippy dungeons just got acidtrippier. Hell, you could even make evil map states with common events. You blinded? Can hardly see anything! You confused? Mirror that screen! and so on and so forth.
     
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  14. Quigon

    Quigon electric boogaloo Veteran

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    This is super awesome, can't wait to test it out~
     
    #14
  15. anavn

    anavn Veteran Veteran

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    Very nice ad by the way the video link is dead
     
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  16. amicable

    amicable Veteran Veteran

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    works fine for me
     
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  17. Zeus81

    Zeus81 Veteran Veteran

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    I've made a small update to add compatibility with my latest script (Lights & Shadows).

    Nothing changed other than that.
     
    #17
  18. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Why didn't I see this before?! I've been looking for something like this since forever!

    Thank you so much for this ;~;
     
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  19. ShinGamix

    ShinGamix DS Style 4Ever! Veteran

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    This is one thing that was missing from Ace!!!! Great Job.

    (I just hope it doesn't conflict with any of the other scripts I am using atm) 

    *crosses fingers.

    Edit- Holy Crap! This one script works on VX and Ace How in the %^&$ is that possible?
     
    Last edited by a moderator: Jul 28, 2013
    #19
  20. Engr. Adiktuzmiko

    Engr. Adiktuzmiko Chemical Engineer, Game Developer, Using BlinkBoy' Veteran

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    ^ because not everything was changed in the scripts part...
     
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