map enemies going around party

Tio Sadan

Tio Sadan
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ok so im making my game with map enemies because random encounters are lazy, im using galv's event detector to use line of sight and movement but the enemies are going around the party to get to the character, is there any way to change that or maybe make the battle trigger on contact with the party i dont know im pretty newbie to this but i want to make a good one
 

Shaz

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Please provide a link to the script.


I assume you're saying you want the enemies to detect/attack the followers and not just the leader?
 

mlogan

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I've moved this thread to Plugin Request. Please be sure to post your threads in the correct forum next time. Thank you.
 
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Tio Sadan

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@Shaz yeah that or the enemy going through the party but i think i'll just turn followers off on maps with enemies, i wanted to make a game similar to Lunar, (love that series) and having followers off in maps that have enemies will be best i think.


@mlogan sorry i posted in the wrong section, i didnt thought i'd need a plugin for it
 
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mlogan

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Well, you are using a Plugin for this and so it seemed it needed to be either Plugin Request or Support. And since it seems it's going to need to be modified to do what you want, that would be requesting something to do with a plugin, so, here we are.
 

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